| bottom(void) const | fgl::FGRect | [inline] |
| bottomLeft(void) const | fgl::FGRect | [inline] |
| bottomRight(void) const | fgl::FGRect | [inline] |
| center(void) const | fgl::FGRect | [inline] |
| contains(const FGPoint &p, bool proper=false) const | fgl::FGRect | |
| contains(int x, int y, bool proper=false) const | fgl::FGRect | |
| contains(const FGRect &r, bool proper=false) const | fgl::FGRect | |
| FGPoint() | fgl::FGPoint | [inline] |
| FGPoint(int xpos, int ypos) | fgl::FGPoint | [inline] |
| FGPoint(double xpos, double ypos) | fgl::FGPoint | [inline] |
| FGRect() | fgl::FGRect | [inline] |
| FGRect(const FGRect &old) | fgl::FGRect | [inline] |
| FGRect(int xpos, int ypos, int width, int height) | fgl::FGRect | [inline] |
| FGRect(int width, int height) | fgl::FGRect | [inline] |
| FGRect(const FGPoint r0, const FGPoint r1) | fgl::FGRect | [inline] |
| FGRect(const FGSize &sz) | fgl::FGRect | [inline] |
| FGRect(const FGCircle &c) | fgl::FGRect | [inline] |
| FGRect(const FGDrawBuffer &sprite) (defined in fgl::FGRect) | fgl::FGRect | |
| h (defined in fgl::FGRect) | fgl::FGRect | |
| intersect(const FGRect &r) const | fgl::FGRect | |
| intersects(const FGRect &r) const | fgl::FGRect | [inline] |
| isEmpty(void) const | fgl::FGRect | [inline] |
| isNull(void) const | fgl::FGRect | [inline] |
| isValid(void) const | fgl::FGRect | [inline] |
| left(void) const | fgl::FGRect | [inline] |
| ManhattanLength(void) const | fgl::FGPoint | [inline] |
| normalize(void) const | fgl::FGRect | [inline] |
| operator &(const FGRect &r) const | fgl::FGRect | |
| operator &=(const FGRect &r) | fgl::FGRect | |
| operator *(const FGPoint &, int) | fgl::FGPoint | [friend] |
| operator *(int, const FGPoint &) | fgl::FGPoint | [friend] |
| operator *(const FGPoint &, double) | fgl::FGPoint | [friend] |
| operator *(double, const FGPoint &) | fgl::FGPoint | [friend] |
| operator *=(int c) | fgl::FGPoint | [inline] |
| operator *=(double c) | fgl::FGPoint | [inline] |
| operator!=(const FGRect &, const FGRect &) | fgl::FGRect | [friend] |
| fgl::FGPoint::operator!=(const FGPoint &, const FGPoint &) | fgl::FGPoint | [friend] |
| operator+(const FGPoint &, const FGPoint &) | fgl::FGPoint | [friend] |
| operator+=(const FGPoint &p) | fgl::FGPoint | [inline] |
| operator-(const FGPoint &, const FGPoint &) | fgl::FGPoint | [friend] |
| operator-(const FGPoint &) | fgl::FGPoint | [friend] |
| operator-=(const FGPoint &p) | fgl::FGPoint | [inline] |
| operator/(const FGPoint &, int) | fgl::FGPoint | [friend] |
| operator/(const FGPoint &, double) | fgl::FGPoint | [friend] |
| operator/=(int c) | fgl::FGPoint | [inline] |
| operator/=(double c) | fgl::FGPoint | [inline] |
| operator==(const FGRect &, const FGRect &) | fgl::FGRect | [friend] |
| fgl::FGPoint::operator==(const FGPoint &, const FGPoint &) | fgl::FGPoint | [friend] |
| operator|(const FGRect &r) const | fgl::FGRect | |
| operator|=(const FGRect &r) | fgl::FGRect | |
| right(void) const | fgl::FGRect | [inline] |
| top(void) const | fgl::FGRect | [inline] |
| topLeft(void) const | fgl::FGRect | [inline] |
| topRight(void) const | fgl::FGRect | [inline] |
| unite(const FGRect &r) const | fgl::FGRect | |
| w (defined in fgl::FGRect) | fgl::FGRect | |
| x (defined in fgl::FGPoint) | fgl::FGPoint | |
| y (defined in fgl::FGPoint) | fgl::FGPoint | |