| allocated (defined in fgl::FGPointArray) | fgl::FGPointArray | |
| array (defined in fgl::FGPointArray) | fgl::FGPointArray | |
| BoundingRect() const | fgl::FGPointArray | |
| contains(const FGPoint &p) const | fgl::FGPointArray | |
| contains(int x, int y) const | fgl::FGPointArray | |
| FGPointArray() | fgl::FGPointArray | [inline] |
| FGPointArray(unsigned int nPoints) | fgl::FGPointArray | [inline] |
| FGPointArray(const FGPointArray &old) | fgl::FGPointArray | [inline] |
| FGPointArray(unsigned int nPoints, FGPoint *points) | fgl::FGPointArray | [inline] |
| FGPointArray(unsigned int nPoints, FGCOORD points[][2]) | fgl::FGPointArray | [inline] |
| FGPointArray(const FGRect &r, bool closed=false) | fgl::FGPointArray | [inline] |
| FGPointArray(unsigned int nPoints, const FGCOORD *points) | fgl::FGPointArray | [inline] |
| isEmpty(void) const | fgl::FGPointArray | [inline] |
| resize(unsigned new_size) | fgl::FGPointArray | [inline] |
| SetPoints(unsigned int nPoints, const FGCOORD *points) | fgl::FGPointArray | [inline] |
| SetPoints(unsigned nPoints, int firstx, int firsty,...) | fgl::FGPointArray | [inline] |
| SetPoints(unsigned int nPoints, const double *points) | fgl::FGPointArray | [inline] |
| translate(int dx, int dy) | fgl::FGPointArray | [inline] |
| vertices (defined in fgl::FGPointArray) | fgl::FGPointArray | |
| ~FGPointArray() | fgl::FGPointArray | [inline] |