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fgl::FGInputDevice Member List

This is the complete list of members for fgl::FGInputDevice, including all inherited members.

Attach(void)=0 (defined in fgl::FGInputDevice)fgl::FGInputDevice [pure virtual]
Calibration(void) (defined in fgl::FGInputDevice)fgl::FGInputDevice
DoPoint(POINT *display, POINT *screen) (defined in fgl::FGInputDevice)fgl::FGInputDevice [protected]
FGInputDevice() (defined in fgl::FGInputDevice)fgl::FGInputDevice
getDisplayPoint(POINT *display, POINT *screen, MATRIX *matrix)fgl::FGInputDevice [protected]
GetInputEvent(int &type, int &key, int &x, int &y, int &button)=0 (defined in fgl::FGInputDevice)fgl::FGInputDevice [pure virtual]
imaginary (defined in fgl::FGInputDevice)fgl::FGInputDevice [protected]
init(int xmax, int ymax) (defined in fgl::FGInputDevice)fgl::FGInputDevice [protected]
load_values() (defined in fgl::FGInputDevice)fgl::FGInputDevice [protected]
matrix (defined in fgl::FGInputDevice)fgl::FGInputDevice [protected]
real (defined in fgl::FGInputDevice)fgl::FGInputDevice [protected]
save_values(void) (defined in fgl::FGInputDevice)fgl::FGInputDevice [protected]
Scale(int &x, int &y) (defined in fgl::FGInputDevice)fgl::FGInputDevice [virtual]
setCalibrationMatrix(POINT *display, POINT *screen, MATRIX *matrix)fgl::FGInputDevice [protected]
working (defined in fgl::FGInputDevice)fgl::FGInputDevice [protected]
~FGInputDevice() (defined in fgl::FGInputDevice)fgl::FGInputDevice [inline, virtual]


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