#include <fastgl.h>
Collaboration diagram for fgl::FGButtonGroup:

bgroup.cpp, and buttons.cpp.
Public Member Functions | |
| FGButtonGroup (int maximum=32) | |
| FGButtonGroup (const FGButtonGroup &old) | |
| void __fastcall | AddToGroup (FGControl *p, int activ=0) |
| void __fastcall | Clear (void) |
| void __fastcall | RefreshGroup (FGControl *c) |
| void __fastcall | DisableGroup (void) |
| void __fastcall | EnableGroup (void) |
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Creates an empty group of the FGControl. Default number of items is 32. You can pass your own value. |
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Add FGControl object to the FGButtonGroup. The argument active is not mandatory (default = false) and if you set this to true, then object will have the active state at the start. If you mix no acceptable items together, or if you add other than allowed types, an error dialog will be displayed.
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Reset the group. You can add controls now again. |
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Disable all the group completely.
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Enable all the group completely.
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Redraw all the group completely.
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1.4.0