| AddToGroup(FGControl *p, int activ=0) | fgl::FGButtonGroup | |
| Clear(void) | fgl::FGButtonGroup | [inline] |
| DisableGroup(void) | fgl::FGButtonGroup | |
| EnableGroup(void) | fgl::FGButtonGroup | |
| FGButtonGroup(int maximum=32) | fgl::FGButtonGroup | [inline] |
| FGButtonGroup(const FGButtonGroup &old) (defined in fgl::FGButtonGroup) | fgl::FGButtonGroup | [inline] |
| RefreshGroup(FGControl *c) | fgl::FGButtonGroup | |
| ~FGButtonGroup() (defined in fgl::FGButtonGroup) | fgl::FGButtonGroup | [inline] |
1.4.0